Wednesday, 22 July 2009

Coding is bad for your health.. :)

Been progressing more with Odds On today, working on the game database and integrating that into the game so that the horses picked to run aren't random but are from a pre-built table of data, I have also coded in Jockey names to accompany the horses and will add in such as form, preferred condition, owner, trainer, wins etc. over time. Its become apparent to me that I should have nailed this design element first (and here's me thinking I can design and code!). Integrating stats etc. once you have started coding is a complete, utter and total nightmare and don't even get me started on bugs...

Bugs bugs bugs. Damnit. Some of them are stupid coder errors, some are a little more subtle than that, but the game code is growing by the day and its becoming increasingly hard to follow my progress! Daft things like the same horse being picked twice for a race (which for some reason best known to itself, the game seems to do EVERY race!), using the wrong variables in places etc. gah. calm down dear.. its only a commercial.. thanks Michael, feel better now.

Anyway, progress is slow at the moment - I really need to tear the whole game apart and rebuild it, but I shall persevere, I will crack it. I think for me, tedium sets in quite quickly when doing the mundane, boring code stuff. I like to see my work in action, love to see a new animation I have added or a clever little bit of code playing out :)

Anyway, Ill post some more screenies either later today or tomorrow, showing the revised race track, horses etc.

It IS very cathartic posting this blog - lets me get my frustrations out in the open and also lets me think things through from different angles...

... today bugs with jockey names, tomorrow THE WORLD.. !!!

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